AI Insights · Timothy · July 2021
Top 5 io Games Performance in Oceania Q2 2021
In Q2 2021, the top 5 io games in Oceania showed varied trends in downloads, revenue, and active users. Explore the detailed performance metrics from Sensor Tower.
In the second quarter of 2021, the top 5 io games in Oceania exhibited diverse performance trends across downloads, revenue, and active users, according to Sensor Tower's data.
Agar.io saw a fluctuating revenue pattern, peaking at around $2K in mid-April and experiencing a low of $905 in late May. Weekly downloads for the game remained relatively stable, ranging between 2.1K and 2.9K, with a slight increase towards the end of June. Active users showed a gradual decline from 6.1K at the start of the quarter to 5.5K by the end of June.
Snake Rivals - io Snakes Games experienced steady revenue throughout the quarter, with a notable peak of $748 in the week of May 10. Downloads fluctuated between 547 and 1.2K, with a notable peak in early April. The game maintained a stable active user base, starting at 11.5K and ending at 10K.
Ancient Battle showed a downward trend in both revenue and downloads. Revenue dropped from $1K in late March to around $456 by the end of June. Downloads decreased from 938 in late March to 237 by the end of the quarter. Active users also saw a decline, starting at 2.9K and ending at 1.5K in late June.
Little Big Snake had a sharp increase in revenue towards the end of the quarter, peaking at $2K in the final week of June. Downloads remained relatively low but stable, ranging from 229 to 436. Active users showed a slight upward trend, starting at 1.3K and reaching 1.5K by the end of June.
Mitos.is: The Game had inconsistent revenue, with a peak of $1.3K in early April and a low of $97 in mid-April. Downloads were minimal, fluctuating between 19 and 37 per week. Active users remained steady throughout the quarter, hovering around 50.
For more insights and detailed data, visit Sensor Tower.